E3 vs Retail version

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nfs

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Feb 24 5 Comments

I'm wondering what is the reasoning behind the down graded retail version of video games vs their E3 presentations.
Is it purely for marketing?
Did the semiconductor industry didn't manage to deliver powerful computers as originally thought?

Game developers and designers we would like to your thoughts on this.

One of many examples:
https://www.youtube.com/watch?v=QBcPS6XVABA

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TOP 5 Comments
  • Hubspot / Eng hebtidhevh
    Demo was on a high-end PC, but the final build needs to run on the base PS4/Xbox One. Also imagine how much shitter the awful load times would be with better image quality.
    Feb 24 0
  • Facebook / Eng Expossible
    Usually the downgrades are a combination of performance optimization and cut or changed features. E3 demos are often limited alpha or pre-alpha versions of the game run on high end PCs. In Anthem's case the original quality might have been fine in that environment with one or two characters, but on a console or minspec PC and ship level content it probably didn't run at target fps. For example, those volumetric clouds look great but no matter how they were implemented were probably expensive, so they got cut and replaced with cheaper billboard clouds. One thing that people who are not game developers need to understand is that games, at every step of the process, are smoke and mirrors and have constantly changing requirements. Developers aren't "lying to you" and trying to deceive you. Game teams definitely want to hit those original E3 targets. I've written features for tradeshow demos that haven't shipped or got completely rewritten after the demo in order to work for performance and gameplay reasons.
    Feb 24 0
  • EA / Ops
    dexw85

    EA Ops

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    dexw85more
    Even with the downgrades Anthem is still one of the best looking games out right now. Lots of other issues for sure, but visuals / graphics are definitely not Anthems downside. The game is gorgeous. Every game changes a bit from E3 demo to launch.
    Feb 25 1
    • New
      nfs

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      OP
      Thanks for the reply, I agree that it looks good, but definitely not ground breaking graphics or a bit different from E3.
      It's pretty similar (graphics wise) to most games I've played before.
      Feb 25
  • New
    nfs

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    OP
    I understand the smoke and mirrors part, but my original question relates to(consoles aside):
    The presentations are done between 2-3 years before launch. Is it that a mid to high end pcs in 2018 aren't as good as the ones in the e3 presentations a few years ago?
    Are the demos aren't made to show case capabilities, just to motivate people to buy the game?
    Feb 24 0