How many lines of code a day do you commit/send for review? (on average)

Vertivco / Eng Fast Papua
Aug 20, 2018 16 Comments

For each day that you're there. Not including comments.



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TOP 16 Comments
  • TuneIn Spelmanson
    Why do you need to know?
    Aug 20, 2018 3
    • Vertivco / Eng Fast Papua
      Because I'm trying to see what standards I need to meet. Either that, or it's because I'm in contact with your managers.
      Aug 20, 2018
    • TuneIn Spelmanson
      If you think that there are any standards on that - you are either too young or indian ( or both).
      You can right something with 20 lines of code or you can do same shit with only 4 lines. sounds like 20 lines are more productive? No
      Aug 20, 2018
    • Vertivco / Eng Fast Papua
      Right. Shorter code is concise and could be efficient and more readable.
      Aug 20, 2018
  • Google / Eng i-am-stud
    Depends on my mood.
    Aug 20, 2018 0
  • Amazon / Eng sde3
    Where is the negative option? I write new and rewrite shitty exisiting code at the same time, the diff between new & deleted is usually negative. In last 6 months I added 110k LOC while removing 130k LOC per bitbucket metric.
    Aug 20, 2018 1
    • Google / Eng

      For this year, I am averaging -33 lines of code per day.
      Aug 20, 2018
  • Salesforce sZlm46
    Aug 20, 2018 0
  • LinkedIn oirbciwn
    Lines of code don't mean shit. For example I spent 3 days looking to improve performance in an application and at the end of it it was a one line config change that resulted in a 20-30% improvement. There have been many cases where some of my few line changes have had more impact than like 50-100 line changes or more.
    Aug 20, 2018 0
  • New / Other daddydog
    No coding needed
    Aug 20, 2018 0
  • Amazon / Eng Troll Food
    Next question: how many of those 200+ lines you submit requires bug fix within a year?
    Aug 21, 2018 0
  • Indeed shusqvmkig
    While it's not a good metric, it's useful metric. If I notice I've not sent large changes for review,bits almost always I'm working in smaller fixes. Sure there are times when hard changes are small esp perf related, but usually it means not working on "proper" features.
    Aug 20, 2018 0
  • Avegant / Eng
    Zilla T

    Avegant Eng

    Bring Back Hardware Jobs
    Zilla Tmore
    Why? you get paid based on that?
    Aug 20, 2018 0
  • Oath / Eng [object
    If those numbers are the standard, I really am a 10x’er
    Aug 20, 2018 0
  • Microsoft / Eng Trovador
    Best commit has delta < 0
    Aug 20, 2018 0
  • Facebook / Eng 4x4
    At fb we aim for impact, not loc.
    Go back to the drawing board.
    Aug 20, 2018 0