Virtual Reality Gaming?

Google NEvE7f
Apr 30 5 Comments

Oculus Rift and Playstation VR have helped move the technology forward, but VR gaming has yet to really become a mainstream thing. Do you think that eventually VR gaming will become maintream, or is it unlikely to happen?

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TOP 5 Comments
  • Facebook / Eng e999
    Eventually they will connect you to Matrix and you will get VR for free.
    Apr 30 3
    • Microsoft
      hangrybird

      Microsoft

      PRE
      Google
      hangrybirdmore
      What makes you think that we are not in Matrix already? Have you ever played sims? Did you know that in Sims a sim can play sims too. I'll let that soak in
      Apr 30
    • Facebook / Eng e999
      If we are in Matrix, the agents will get to you for discovering the truth. If you post again in a day we’ll know we are not.

      See what I did here?
      Apr 30
    • Microsoft
      hangrybird

      Microsoft

      PRE
      Google
      hangrybirdmore
      That's the scenario of Matrix the movie. Look up allegory of the cave
      See what I did there
      Apr 30
  • New orphan
    I don't think gaming will drive VR with regards to adoption, but I do believe mainstream appeal will happen with games after that adoption happens. I think VR is in the period of maturity that home computers and games were in Atari, Coleco, and Commodore 64 days. The equipment we have now will look ancient in a few generations. Just because roomscale VR has been around for a few years doesn't mean that it can be expected to move as quickly as standalone consoles and computing technology. No one really knows what is going to take hold with VR yet for consumer use, but it won't be an add on. It's a new platform and paradigm for interaction that will change everything.

    I think as different as the fax machine is to the internet is as different as PCs and laptops are to VR. We're in an awkward transition that may take awhile. You can't multi task with your other devices in VR like people are so accustomed to doing with laptop, smartphone, and tv. so it'll take quite a bit to get the average consumer to step away from the platform paradigm they know now. It's a completely different environment.

    But however the applications of this new hardware manifest, it will take time and a spark of inspiration for people to see why they need one. Phones with internet browsing capabilities were around for years before the smart phone and most people didn't see any practical use of paying for it. That functionality was eventually harnessed in the smart phone and people saw the need and the practical use in their daily lives. Once everyone had them, a market appeared for games that didn't exist before and really took off. I think when VR hits that threshold gaming will take hold, but it likely won't be in the form of what games in VR are doing now. It may be another decade with enterprise use taking the forefront before it gets any real traction with mainstream consumers feeling the need to get their own. It's not clear right now what it will take to get there, and what VR will look like when we arrive.
    Aug 6 0