How is it possible that Cyberpunk 2077 is so buggy?

Apple
TheNiceGal

Go to company page Apple

TheNiceGal
Dec 11, 2020 190 Comments

The game took probably 10 years in development.

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TOP 190 Comments
  • Probably 3 years of pre production, 3 years of development another 4 years of rewrite. Oh maybe 1 month of QA. I kid. Open world games are HARD! There are so many moving pieces. Try researching game development and come back when you have an appreciation of the difficultly. Having said that, they bit off more than they could handle. Itโ€™s early access quality at best.
    Dec 11, 2020 18
    • Ubisoft has pipelines of 3-4 years of Dev for each open worlds game (AC, Far Cry, The Division, Ghost Recon...), they release 2-3 massive open world games per year.
      All these games are developed at the same open-world specialized engines (Anvil or Snowdrop) and they increment their tools for each game and there is a toooon of reuse of these tools, assets (3D models, animations, NPCs, gameplay code, AI...) and game design concepts.
      All of their QA processes are optimized for those games too.
      So they are suuuper specialized in open world games and have a ton of experience, which makes those 3-4 years pipelines hyper optimized.

      Like, for AC Origins they rebuild the whole pipeline and did a bunch of changes in the engine, but all of that was almost copy-paste for Odyssey and Valhalla, that needed only incremental gameplay changes.

      As @eibfe said, CDPR has little experience, a way smaller Dev team and probably had to write everything from scratch for Cyberpunk!

      Even Rockstar that is also specialized in open worlds took 7 years to develop RDR2, and they definitely have the expertise...
      Jan 14, 2021
    • Geico / Eng
      LosSouls

      Go to company page Geico Eng

      LosSouls
      Ah @YRdd87, your definitive anecdotal experience. By that logic, there is one "non-nerd" out there who has had cyberpunk experience that wasn't buggy.
      Jan 14, 2021
  • NVIDIA
    Cue

    Go to company page NVIDIA

    Cue
    Have you ever developed a simple game? It's entirely possible, because game dev is just so damn hard. I didn't appreciate how hard it was until I started working on a simple project with a couple of other people.
    Dec 12, 2020 11
  • Game was overscoped imo, but theyโ€™ve broken records and the free marketing theyโ€™ve gotten is unreal. People will forgive the bugs, but itโ€™s not something I would of been comfortable shipping.
    Dec 12, 2020 0
  • It definitely has issues. But fwiw I've been having a blast playing on PC. And the bugs so far have mainly just been hilarious, not game breaking.
    Dec 13, 2020 9
  • Google
    dCyN61

    Go to company page Google

    dCyN61
    Runs great on stadia ๐Ÿ‘€
    Dec 14, 2020 5