How difficult is UX designing? Do you have to know how to code?
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UX Research: Ability to form hypothesis, identify problems and finding the best research instrument to get insights on them from users. This is often a dedicated role at companies, but as a UX Designer, you’d still be deep into this (more so on making sense of research to drive your UX) and having some skills help in making good designs.
Interaction Design: This requires a deeper understanding of interface you’re designing for (check Material Design or Apple’s HIG for ideas). This is where visual design greatly helps! Knowing what works in the form-factor that’s pleasing to users would differentiate you in building great and seamless experiences.
Visual Design: This is often the most time-consuming. You can literally spend years on this to form enough confidence and skills. If you’re curious, you could explore Typography principles, Gestalt principles, color theory.
Product Design: This is slightly broader scope and you’re partnering close with Product Manager and you think like them. How would this product be successful? What metrics define success? Given x time how can we deliver y where you take ownership of designing the experience. This overlaps a lot with UX designer roles (infact the same in most companies) and you will often need this skillset to be successful in any part of UX Design role
Motion Design: This is also a tangential skill, you can go extreme in learning animations but primarily for UX, knowing how microinteractions and subtle motion cues can help drive experience is useful. If you can make simple prototypes to convey your designs, it still works.
Content Design: How do we build experiences that educate, inform, and reduce anxiousness for users when using the product? Can a certain experience be made simpler without requiring users to go to documentation. If you want to be good at UX design, you don’t necessarily need a lot of content design skills, you can partner with a content strategist but knowing what questions to ask, how to partner is a great skill to have for a UX designer.
Code: This varies greatly! For most UX Design roles you don’t need to code but it is a nice to have skill so you can communicate with engineers better.
There are some teams where knowing how to code helps and you’d expect to write some, or have a complex logic built out. Imagine teams such as those who built trackpad interactions for iPad, etc where you’d need to prototype close to native device experiences.
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