Quoting: "When asked how close the source thought Half-Life 3 or Half Life 2: Episode Three have come to being released, they explained: "I’ve heard that some teams have had two to three people working on it, and they eventually ran into a wall, and some teams may have gotten up to 30 or 40 people before it was scrapped. [It's unclear which project this refers to, or if it's both]"" Could a Valve employee use this great anonymous social app to give extra details about what they were, why they were scrapped, etc.? #gaming #halflife
Nice try, Kotaku.
Lol
If a product doesn’t meet the quality bar it will get rebooted
Sounds more like too many cooks in the kitchen