Tech IndustryAug 20, 2019
NewRoss Leena

Generalist vs. Specialist Designer

Would you rather be a generalist designer (UX/UI/ Interaction/Visual/Motion etc. than to be called ‘one thing’ and only focus on that? what’s the ‘hire-ability’ of each like? edit: TC $230

BYTON cJKu57 Aug 20, 2019

How the fuck would I know without your TC?

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Ross Leena OP Aug 20, 2019

Hahahaha! 🤦🏼‍♂️

BYTON cJKu57 Aug 20, 2019

😂

HBO Grunt_ Aug 20, 2019

Did u use your name as your username? Lol

BYTON cJKu57 Aug 20, 2019

Certainly hope not!

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Ross Leena OP Aug 20, 2019

🤦🏼‍♂️

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Ross Leena OP Aug 20, 2019

Where are my designers at!!!????? Cmooonn

Baker Hughes -abc-xyz- Aug 20, 2019

To answer your actual question, there seem to be a trend of companies expecting you being end-to-end generalist with something you specialized in. (Interaction/content strategy/visual etc) mostly rebranded as "product design"

Microsoft dvdkdksnn Aug 21, 2019

I don’t even understand what that one-thing you refer would be.

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Ross Leena OP Aug 21, 2019

One thing= one design discipline....a UX designer that only does wires, architecture, flows etc. vs. Designer that does UX, comes up with the UI and skins it

Microsoft dvdkdksnn Aug 22, 2019

You are mixing things. UX designer is considered often an umbrella term under which there are specialities such as visual, motion, what have you. Many people in these subgroups often overlap with their skills. E.g Interaction design is a discipline and there are ways they get their job done - in cases, that means wireframes. Good luck if you just want to do wires, though. I’ve seen those peeps and teams too, but they were often specific to a product or they got eaten alive when there was competition that did some more. Even then you ought to have extra skills such as prototyping, UR or something else that makes you more valuable.