The Vision Pro is nothing like the quest and has a completely different target audience. Vision Pro will go for daytraders, office workers as they see their cubicles vanish, medical workers, technicians. It has the price tag it does because it will be marketed for practical use cases. The quest is an all-in-one entertainment device. I’ve got two myself and although I’ve used applications like immersive to try and work a full day in vr, it’s impossible to do more than an hour and that hour is frustrating. The device is excellent for connecting in virtual spaces. It has some amazing titles and I believe there will be even more poured into that gaming space as resolution and comfort of use improves. It gets crapped on for small things like that the avatars look like something from the past, but it’s obviously intentional. They’re not trying to put you in the real world, they’re trying to give you a fun, simple virtual environment to share with friends. Reality of the situation which Zuckerberg has already acknowledged, is that vision pro is the rising tide that will lift all boats in the virtual space. Two months ago, we all thought virtual reality was dead and now we’re all talking about it again even though nothing has been released. Meta-stock is rising exponentially again, and with a new competitor to put people in the augmented reality, meta will have a new gust of wind in their sails.
Which is better for pr0n?
If avg time spend on vr header is 30 mins to hr, what would be the revenue model. Company need to monetize the app.
It will be interesting to see how they attract the development community. It looks it forums are starting to prop up - www.spatialtechforum.com
You describe what it could be used for but never explained why anyone would switch their current setup to use this shiny new, experimental device with a price tag that could be used to pay an employee's bonus. The other irony in your post is how you describe that you were only be able to use Quest for an hour but expect medical workers have to use it all day.
These are novelty toys. Everyone I know that own them rarely use them. Vision pro will be no different. AR/VR as a revolutionary technology is a flop. AR/VR as a dust collecting toy for your teen is 👌
you misunderstood. I foresee the vision pro being used in several industries to improve workflow more so then entertain. I do not think the quest will ever measure up to that. Apple does their own chips and integrations with their ecosystem which can port to windows or Linux. Quest will continue being the power house for entertainment. People will pay 500-1000$ for entertainment . They will not pay 3500$ for entertainment but they will for a device that can flip the way they work upside down. Either way, the vision pro adds to the space and gets people interested again.
Seems you got an offer from Meta 😄
Lol I’m open to whatever. They’re both doing things
The good news is that Vision pro is 7th times more expensive than Quest 3 The bad news is that Vision pro is 7th times better than Quest 3
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L4 Google -> 45 interviews, 5 offers, AMA
It literally uses chips that were never publicly seen before 2022.
Adjustable crown to pivot between ratio of augmentation, eye tracking, dual 4K ratio, pieced together avatars for FaceTime spoofing your actual being, synchronization with your desktop and adjustable windows that actually work fluidly (looking at HoloLens). I’m naming a few things that it revolutionized. The amount of patents and buyouts required just for the eye tracking is insane. 400+ acquisitions all together.